| Confrontation is a tactical combat game in which battles
between groups of heros from rival factions are simulated. These skirmishes
ussually concern a handful of fighters with foridable techniques.
But they can turn into true battles when warlods call upon their might.
However the greatest Commanders have most often forged their reputations
at the head of a small troop of determined warriors. To start playing
Confrontation, you and your adversary only need between 5 & 10
figurines each. All other elements needed to play - Rules, Cards,
Counters - are supplied for free in each blister pack. |
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Figures, Information & Prices |
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| WOLFEN -
are Aarklash's greatest predators. Only fools believe that there is
a part of latent humanity in them. Wolfen regard other races merely
as prey. They will weave their victim's names on long Bands of Murmurs
& howl their victory at Yllia - the Moon. |
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DEVOURERS -
Have strayed from their Wolfen brothers & the Goddess Yilla. their
loyalty goes only to the one who has opened their eyes & guides
them on the road of lies & vengence, a spirit warrior whose powers
know no boundaries. |
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| LIONS OF ALAHAN -
the protectors of Light & Justice, they fight to restore order
& prosperity on Aarklash. But their lands are threatened by the
hordes of the damned returning from Hell. |
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KELT BARBARIANS
- Fierce nomad warriors from the Avagddu Plains.
They seek the Ard Ri - the Great King who will unify the tribes &
lead them on the way of the Goddess Danu. |
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ALCHEMISTS OF DIRZ
- Dirz's alchemists & their bio-mechanical
warriors patiently observe their enemies from the Syharhalna Desert.
At their Commodore's signal they will unleash the sleeping horrors
from their laboratories & establish a new order on Aarklash.
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GOBLINS OF NO-DAN-KAR
- peoples from Aarklash think that the No-Dan-Kar
Goblins want to conquer the world. The goblins think that this has
already happened! Where ever you go, they'll be there before you.
It is even said that they have tamed Trolls. |
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| ELEMENTALS & FAMILIARS
- character packed minis available to most
forces. |
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THE LIVING DEAD - the necromancer's of the
Order of the Ram open the Darkness Gates of Acheron, the dead world.
The relentless living dead legions that emerge are just a part of
their dreadful power. |
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| GRIFFON EMPIRE
- Disciples of the Empire of the Akkylannie
Griffon have gone on a crusade to recover their prophet's tomb. They
will purify the world & purge the heretics of magic & the
Alchemists, with the Single Truth Flame of their god Merin. |
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EVIL DWARVES OF MID-NOR - The Dwarfs of
Tir-Na-Bor thought they were invincible in their underground fortesses.
But the curse that hit them was not of this world & the enemy
came from within. |
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DWARVES OF TIR-NA-BOR - the Dwarfs refuse
Fate & prepare for Argg-Am-Ork - the end of their age. Living
in Mount Aegis, they forge weapons & armour capable of repelling
the one that they are waiting & ready for - Death herself.
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ORQUES OF BRAN-O-KOR - the Orques are the
youngest & sturdiest of all the peoples of Aarklash. Nothing seems
to be strong enough to stop the Jackal God's Warriors. Once they have
a leader, they will spread throughout the world to quench their thirst
for revenge. |
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*Rackham figurines are not toys. They are casted from
metal that contains Lead and must not be chewed or swallowed. This
product is not suitable for children under the age 14.
Rackham figurines are made in France. Confrontation is a game published
by Rackham, 44 rue de Lagny, 93100 Montreuil. *Figurines sold unassembled
and unpainted. Figurine
Painting Tips |
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Collectable Display Bases for Miniature Gaming Figures and Accessories.
Display your favorite gaming figures with style. Limited Edition
Display Bases hold up to 5 standard sized 28mm miniature figures.
Only $11.99..
$9.99 |